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A co-operative loot shooter with space ninjasReviewed On: Windows 10, i5 3570k, 16GB Ram, GTX 970Price: Free to playRelease Date: Out nowPublisher: Digital ExtremesDeveloper: Digital ExtremesMultiplayer: Four-player co-op, some MMO elementsLink:Warframe is the most Frankenstein-esque game I have ever played. In 2013, it was little more than a procedurally generated loot shooter, but Digital Extremes has grafted dozens of features onto that root system since then. Space and underwater combat, an open world zone, PVP battles, customizable clan housing, public space stations, tameable pets the list goes on. Warframe's growth doesn't resemble a well-tended plant—it's more like a mutant science experiment. Game systems are haphazardly stitched onto one other in ways that are sometimes incoherent, but oddly charming all the same.Comparisons between Warframe and Destiny aren't unfair. Like Bungie's pseudo-MMO, Warframe is a co-operative RPG shooter set in a grim far-future version of our solar system. That's about where the similarities end.
Unlike most RPGs, Warframe doesn't focus on vertical progression where I keep leveling up to become more powerful. Instead, it's almost akin to a sandbox game where I set my own objectives. Do I want to collect every warframe and weapon, or do I want to focus on making one or two obscenely powerful? Do I want to tackle the hardest missions or invest my time finding the best cosmetic gear?
Each is a uniquely rewarding pursuit with its own appeal. I know kung-fuAs a Tenno, I belong to an ancient order of space ninjas that have been reawakened from cryosleep to bring balance and peace back to the solar system. Tenno like me are in short supply, especially considering the Grineer, Corpus, and Infested factions I battle against have a seemingly endless reserve of troops. To balance the odds, Tenno use suits of indomitable armor called warframes, each with their own abilities and playstyle. But all warframes share two things in common: impossible agility and a staggering amount of customization.When fighting through missions on each planet, how well I move is often just as important as how well I shoot. Momentum is everything, and staying still is a quick trip to the grave. Thankfully there's no shortage of movement options.
Warframe's parkour system makes The Matrix look like a high school theatre production. Warframes can slide, roll, and leap through the air with impossible agility.
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It's thrilling to clear large chasms in a single bound or rip past enemies while racing against some timed objective.It's brilliant how these moves chain together. Similar to a skateboarding game, ground slides can be comboed into forward bullet jumps into dodge rolls into more ground slides.
In the right hands, even Warframe's lengthiest maps can be traversed in seconds. All of that takes some getting used to and it's frustrating when I get stuck in the environment.
For example, ledges frequently have just enough of a lip that if I'm below a platform and I try to jump up past it, I'll end up just getting stuck just beneath the lip. Generally speaking, though, Warframe's rapid movement is to its benefit. It's thrilling to clear large chasms in a single bound or rip past enemies while racing against some timed objective.While flying through the air, I can aim and trigger a localized bullet-time effect for more accurate shots, or I can eviscerate enemies with my melee weapons up close. Warframe's enemies aren't intelligent, but that doesn't really matter when they frequently outnumber me 20 to one.
That isn't to say Warframe is easy—quite the opposite, actually. Enemies are individually dumb, but in groups they have layered abilities that can really spell trouble, like shield supplying Corpus drones or Ancient Disruptors that siphon your valuable energy.Warframe lacks a linear central campaign, but most of my time has been spent unlocking new planets on the star chart. Each planet has a web of missions that need to be completed in succession—along with some secondary objectives—to unlock new planets, tougher missions, and more valuable crafting resources.It's a good thing that I'm moving so fast, or I'd be bored by Warframe's levels. It's not that they aren't pretty (some of the otherworldly vistas are suitably stunning), but they're just so repetitive. Missions are randomly generated corridors with aesthetics that match the planet I'm on, but they all look the same after awhile.
It's a bit of a shame that a solar system spanning adventure is largely confined to claustrophobic corridors.A special 'Captura' photo mode let's you set up cool screenshots. Killing machinesThat problem does not exist with combat. There are more than 50 warframes and well over 100 weapons, lending tons of diversity to character progression. Each warframe is like its own RPG class, complete with four unique abilities. Mag, for example, can crush hordes of enemies using her magnetic powers. Nekros, a necromancer-style frame, can revive dead enemies to fight for him. Hydroid can summon an area of kraken-like tentacles that crush and pin any enemies stupid enough to wander in.
And those are just the more basic warframes. Octavia, for example, has an instrument that buffs allies and doubles as an for players to make their own tunes on. Equinox is actually two warframes in one, switching between night and day modes that have entirely different abilities.Weapons aren't nearly as unique, but there are so many different types that it's still fun to try them all. There's the usual fair like assault rifles, shotguns, and swords, and then there's the wackier types like the Arca Plasmor, which fires bubbles of radiation, or the Redeemer, a blade that also doubles as a gun.Crafting these weapons and frames is the other side of the Warframe coin, and it's where I started bumping into Warframe's daunting grind. Frames are probably the most arduous because their blueprints usually only drop from a planet's boss. To get all three component blueprints, you'll have to run a boss at least three times—but often many, many more.Killing the same boss over and over just isn't that fun.Equinox, for example, requires six blueprints from the same boss, and because these drops are random some players have to kill it upwards of 30 times. Farming resources isn't so bad because you're collecting them no matter what you're doing, but specifically killing the same boss over and over just isn't that fun—especially when there's no way to skip right to the boss fight.
As a new player, this also ruins some of the dramatic tension surrounding these climactic boss fights unless you do them solo. You'll usually be paired with a farm group that blitzes through the level and kills the boss so fast you won't even get a chance to see its cutscene.There's a ton of customization options for each warframe, including color palettes and cosmetic armor.Resources and cash you earn from completing missions is funneled into blueprints to craft new items, but doing so also takes a certain amount of real time.
Sometimes this is just a few minutes, but warframes take at least 84 hours to craft. It's annoying to have to wait for hours or days for items to gestate because new gear isn't immediately powerful, anyway.There is no overarching level system in Warframe. Each warframe and weapon has its own level that increases as long as I have it equipped, so everything sucks at first. Leveling items increases its mod capacity, which allows you to slot in mods that empower and augment that item.
Without them, any warframe or weapon is universally terrible. But with mods—especially the right mods—I can become a god of war so powerful I almost want to cackle madly as I cleave my way through missions.There are easily around a thousand mods to find and use, and learning which ones work well together is an art in itself. Some are obvious picks with straight damage upgrades, while others might have one powerful buff but also a significant drawback that has to be accounted for. Each mod drains an item's mod capacity, but there's ways to further optimize a build.Some rare items can double mod capacity, while 'Forma' resets an item to level one but adds a special mod slot that halves the drain of a mod that has a corresponding symbol. It's common for players to Forma an item several times to squeeze as much mod capacity out of it, requiring you to re-level that item as many times. Thankfully, re-leveling items isn't nearly as time consuming as it sounds.
Specific missions are well-known for throwing so many enemies at you that with a full party and an hour to kill, you can easily powerlevel.If that whole process sounds confusing, well, it is. And there's no avoiding it, either. Warframe is intense and convoluted, and there were evenings where I spent more time reading the wiki or watching video guides than actually playing the damn thing. And that goes for practically every system in Warframe. Even trading with other players required a guide.
Now that I'm standing at the crest of Warframe's learning curve, however, the journey doesn't seem so bad. As daunting as it was, it's refreshing to play an MMO-style game that doesn't just imitate its peers.There are hundreds of mods to upgrade, collect, or sell.Take the mod system, for example. Practically any warframe and weapon can be viable for endgame missions based solely on the mods you've slotted into them. Instead of constantly cycling through progressively more powerful gear, like in most MMOs, I spend time lovingly shaping my arsenal into finely tuned weapons of mass destruction.
I love that I have that kind of freedom instead of being shoehorned into certain best-in-class weapons and warframes. And because of that, I'm more attached to each of my warframes than any of Destiny's exotic gear.While there isn't an overarching level system, there are Mastery Ranks, which you earn by leveling new gear.
Each rank unlocks new story quests, weapons, and frames but doesn't impact your power in any way. I love this system because it encourages me to experiment and level new gear to increase my Mastery Rank rather than just sticking with one playstyle. I'm constantly having to learn new strategies and techniques, and that keeps Warframe fun.Warframe's grind doesn't feel needless and arbitrary to me like it does in other MMOs.The drawback is that this is just one more grind on top of Warframe's mountain of grinds, which itself is located in a continent-spanning mountain range of grind. The Rocky Mountains of grinds, if you will. But, aside from having to wait for items to craft, Warframe's grind doesn't feel needless and arbitrary to me like it does in other MMOs. Sure, I might be farming the same missions dozens of times looking for rare mods, but the key difference is that playing Warframe is just old fashioned fun.I'm not mindlessly mashing the attack button while watching Netflix on a second screen.
It's not a chore, because I'm enjoying myself. And because that grind leads to new warframes and weapons that offer vastly different playstyles instead of just clicking to make numbers on a character sheet go higher, it also feels more rewarding. As much as I hate waiting three days for a Warframe to build, It's also hard to resist not logging in first thing in the morning and taking it for a quick spin.You have to keep moving if you want to stay alive. Merchants of deathWhat sucks is that not all of these progression systems in Warframe have been made with equal love and care.
It's evident that in order to keep players interested Digital Extremes has to pump out updates at a steady pace, but some of these new features feel half-realized and even a little gimmicky. Archwings, for example, are a Gundam Wing-like suit that let your warframe fight in outer space, but they handle poorly and are barely used outside of a few mandatory missions. It feels pointless to spend time on them.The Plains of Eidolon, an ambitious-as-hell open world zone Digital Extremes added last year, is impressive but feels too compartmentalized from the rest of the game. It's mostly just for veterans. The problem with these adiditions is that new players won't realize that than grinding Archwing missions or doing repeatable missions on the Plains. When Warframe is already asking for countless hours to see and do everything, it's frustrating to feel like any of my time has been wasted unnecessarily.
It's these bold deviations from Warframe's core formula that make it feel sprawling and sometimes incoherent, though I appreciate that Digital Extremes takes risks.Thankfully, clever players can find a few ways to skip some of these grinds. Being a free-to-play game, you can throw money at Warframe and skip a few progression hurdles. Warframes and weapons can be bought outright instead of crafted, but mods only come in random lootboxes. You'll still need to level these things up before they're useful, though. And because Warframe is largely a cooperative game, I really don't care if someone bought their way to the top.The Archwing sounds cool but is pretty clumsy and boring.Warframe is extremely generous to non-paying players, and there are almost no arbitrary limitations enforced on what you can do without spending money.Warframe is extremely generous to non-paying players, and there are almost no arbitrary limitations enforced on what you can do without spending money. But what is awesome is that platinum, the premium currency, is the de facto trading currency between players. I can sell items to others for platinum and buy anything from the premium cash store.
Better yet, I can use my platinum to buy rare mods directly from other players and skip trying to farm them. Because of this, Warframe's trading economy is robust and active, and you don't have to spend real money to participate. I love visiting the bazaar to see what players are selling. It's one of the coolest things about Warframe.It's those moments, when I'm taking a break from all the killing to visit one of the public space stations, that I feel really in tune with Warframe's world.
I love seeing other players just chilling out. Though Warframe doesn't rub it in your face, there's a wealth of lore and story to unearth—especially once you get to more recent, ambitious story quests. I love interacting with some of the colorful NPCs like Cephalon Simaris, an AI hellbent on killing everything so he can steal its data and make it live eternally in a simulated reality called Sanctuary. Though it might not be truly massively multiplayer, Warframe has a lot of what I find endearing about MMOs. It's a sprawling world with stories to tell, people to meet, and loot to farm.
It is daunting to learn, sure, but so was World of Warcraft the first time I logged in. And, honestly, it's exciting to feel lost again.
Stay connected using Warframe companion app and get the latest news. Login using your PC, PlayStation Network, Xbox Live, or Nintendo account to receive the best experience.ALERTS, INVASIONS, AND MOREGet notifications of new Alerts and view active Invasions, Sorties, and Void FissuresNIGHTWAVEView your completion of daily and weekly Acts as you rank up through the current Season! Also, take a peek at the rewards for the later tiers.DEPLOY DRONESDeploy Extractor Drones with ease right from the Warframe App. Gather resources such as Orokin cells, Plastids, and Neurodes.BUILD IN YOUR FOUNDRYYour Foundry is hard at work — even when you're offline. Build the latest Warframes, Weapons and gear right from your phone.MANAGE COMPANIONSShower your Kubrows and Kavats with affection wherever you go. Purchase DNA Stabilizers to keep them healthy or manage Companions in Stasis to make sure they're always ready for action!For troubleshooting tips and support please visit:feedback about future updates or any suggestions, please post on our forums here:https://forums.warframe.com/forum/1432-mobile-app/. By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments.
AFinitDataCallback(key: 'ds:17', isError: false, hash: '38', data:functionreturn 'gp:AOqpTOEaeNADNw-6DHaUMxy0JLznNiCJc43HplzmARLLivurhpEEcGxtxOx-GkZAC4MvjP3DUaHzYgYVrAvXc','TonyShmoney',null,2,null,null,null,'app is awesome. I mainly use it to keep track of events and what I'm building in my foundry. Well, that's kind of the problem. It is very useful, I'll tell you that but it'll be awesome to have more freedom when messing with your arsenal! Right now you can only have a look at what you have in your inventory and your mods. It'll be awesome if you can mod your weapons, change the weapons in your loadout or mess with the appearances of your operator and/or frames. Just a suggestion.'
,191000000,6,null,null,'7','TonyShmoney',null,null,2,null,null,null,'Sadibilis',null,2,null,null,null,'very good app, congrats DE. I do have 2 complaints though.
I really wish I could read my inbox but sadly, I can't. It would streamline the experience even more, since, at least for me, it could speed up my crafting by anywhere from 4 to 8 hours. Or, you know, you could just make it so that you don't have to open inbox messages to recieve their rewards.
It bothers me that I can't have the game and the app up at the same time. I really wish I could do things while waiting for waves',805000000,8,null,null,'6','Mr.
Sadibilis',null,null,2,null,null,null,'Snapp',null,2,null,null,null,'play on switch and the app wants me to press the Web Authentication button under Profile, but it seems like no such button exists. I really want to use this app so I can check my foundry without having to load the whole game every time just to see I still have 2 days left on the crafting time. Let me know if there's any way this can be bypassed or fixed.' ,71000000,4,null,null,'4','Palmer Snapp',null,null,2,null,null,null,'Luke',null,2,null,null,null,'is nice to be able to check and start foundry items remotely using the app.
The Orb Vallis and Cetus clocks are a wonderful addition too. (I used to always lose track of when I should go to Cetus and try at the wrong time.) It seems that the invasion alerts are permanently inaccurate though. (PS4)I thought there was an Exilus Warframe Adapter that I could win but when I got in game it was just 3 Fieldrion. The alerts on the phone haven't changed either.
If this can be fixed i'd be grateful.' ,519000000,2,null,null,'0','Maria Luke',null,null,2,null,null,null,'roberts',null,2,null,null,null,'rather than update because it wasn't worth my time to fiddle with push settings, and having it left on is just not acceptable. App was fine before it sucked. Edit: reinstalled the app nearly a year later, now there's a tasteful dialog box asking if you want notifications. Much better.'
,692000000,0,'Digital Extremes','Hello ben,nnYou can turn off notifications as a whole or or select specific notifications you would like to receive. It's very simple! If you're having any trouble with this process, please create a ticket or click the Contact Developer button so we can helpnnThanks for taking your time to provide feedback! ,808000000,null,'8','ben roberts',null,null,2,null,null,null,'Knox',null,2,null,null,null,'and needs to be constantly closed and reopened when retrieving or sending extractors otherwise it just sits there timing out and doing nothing. Useful things like selling mods isn't possible. Constantly asks 'Do you want to close' instead of going back to the root menu.
Badly designed app.' ,675000000,6,null,null,'6','Andrew Knox',null,null,2,null,null,null,'Harris',null,2,null,null,null,'and simple: Love the ability to control pet status, extractors, foundry and being able to view codex, inventory, missions etc. Would like to be added - Ability to buy from market and manage inventory/arsenal, including bring able to mod gear/manage and upgrade mods.
Overall, turned out better than what I expected could be done within mobile confines, but there's still more room for improvement if DE is able to put aside some time. Sidenote: Please fix arching melee lock-on. ,494000000,25,null,null,'9','Campbell Harris',null,null,2,null,null,null,'Natividad',null,2,null,null,null,'UI and pretty good app but I can see room for improvements like adding the ability to buy from the market, edit mods, and alter appearance. Pretty great app but there is not much to do I hope most of these feature I recommended is added',356000000,0,null,null,'7','Raenier Natividad',null,null,2,null,null,null,'rift',null,2,null,null,null,'handy, dandy, and keeps my forma ready! Long story short this app is a version of your foundary, inventory, profile, extra it is NOT the game it's a mobile hub to keep on track of anything you couldn't build/grab on the go',87000000,0,null,null,'7','memeules rift',null,null,2,null,null,null,'Nieto',null,2,null,null,null,'cool, whish I could do more with it. I end up using another app that tells me more useful info like when baro is coming or what cycle each world is in, the dargo deal and fishing spots, mining spots, where to farm what resource and much much much more, all this app does is let you craft and deploy ectractors and tell you event info that's really it in terms of usefulness',330000000,1,null,null,'0','Alessandro Nieto',null,null,2,null,null,null,'Equinox',null,2,null,null,null,'to see inventory items and to claim builds and such when I'm away from my computer.
Only wish that in the app and the game itself, we could see the Day/Night cycle on the Earth missions and not just Plains of Eidolon and Orb Vallis.' ,320000000,0,null,null,'0','Vern Equinox',null,null,2,null,null,null,'Blom',null,2,null,null,null,'the only reason i'm giving a 5 star, is because i finally have a way to craft things away from home, and, to check updates on the game. It's an really nice app, but i would've liked if there was a way to check clan progress oe build on it on the app.
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Anyway please try it and don't take anyones word for it:)',773000000,24,null,null,'4','Nemo Blom',null,null,2,null,null,null,'for accessing your foundry and extractors without logging in game, but that's about it. Could use more useful features such changing your arsenal (even if its only your current one), marketplace access, etc.' ,912000000,0,null,null,'0','AuthorNumber2',null,null,2,null,null,null,'Cameron',null,2,null,null,null,'like that I can access my account but it sucks I cant access it while on doing missions. There should also be more accessibility to information, the app other than that its great.' ,14000000,0,null,null,'5','Dominic Cameron',null,null,2,null,null,null,'RANDOM',null,2,null,null,null,'good overall, would be really cool if you could craft items from your clan or replicate.
Also buying platinum to. Night time notifications for plains of edilon would be very useful. And changing builds to.' ,652000000,0,null,null,'7','MBBT RANDOM',null,null,2,null,null,null,'Solovyov',null,2,null,null,null,'great app, but there's still a way to improve it. I really would love a feature that'd display my friends in-game status or whether they are on or offline. ,954000000,0,null,null,'0','Dobroslav Solovyov',null,null,2,null,null,null,'1.2.0.9b',null,2,null,null,null,'such wasted potential yeah it give me some form of control when I'm away from my PC but not much maybe as a precaution but if it's for that reason it's dumb.
I finished building stuff in my foundry lets say a weapon and it turn out I don't have a slot, well that suck I can just delete something don't want, oh wait I cant. Chat is understandable but what if I don't have friends and I just talk to ppl in alliance chat cause clan chat is dead well u can't u can only chat in clan chat or ur pps',633000000,6,'Digital Extremes','Hello Anima,nnThank you for your feedback on improvements you would like to see in the app.
If we gathered correctly, you're requesting for inventory management and alliance chat. We will consider the possibility of adding this to the app. If you have any more feedback, let us know on the forums or update your review.nnThanks for your support!'
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